Wednesday, January 04, 2006

Game 279: Month 20

Two Fronts

Alas, I was unable to council King Arthur over these last several months, and the campaign has advanced. The Teutons are restricted to the city of Koln in Germania, and we Celts have opened a second front in Aquitania. If we can sway a significant portion of the population to our banner, Arthur will be declared Mastermind of Rome.

The grueling war continues in Germania. Every month, the Teuton pulls another trick out of his hat, and manages to live on. Titan surrounds the city of Koln and the men wait day, after day, after day. Strong from behind the walls of the city, the Teuton legions dare the Celts to approach, but Arthur insists on caution. Our plans do not require the city to fall. As long as the Teuton is contained within the city, he will not be able to interfere in the rest of Germania.

Elsewhere the other clans still clash. Atilla has forced the Norse out of Panonia, and our scouts have told us the Huns have been seen in Scandia, the Norse homeland. The Visigoth continues to take pieces of Aquitania, and still has not encountered Celtic forces. With luck, we will take enough of the region to ensure Arthur is crowned as the true ruler of Rome.

Turn 20 Planning
The Visigoth continues to make headway in Aquitania, but we have not yet collided. If all goes well, we will not have to...

Political Plans
- King Arthur increases his influence once more
- Ambassador Danu will usurp control of Mariner's Cove in Armorica.
- The five nobles in the fortress of Augusto will work to take control
- Count Connacht will usurp control of Christinhalm
- Governors Malcor and Ajax the Weak will take control of Deep Haven
- Governor Krassis relocates to Prexi
- Prince Mac Cekt relocates to the city of Reims in Belgica – he is safe here considering Belgica is a warzone between our allies the Saxons and the friendly Vandals – not a nice position to be in. A quick letter to the Saxon leige announces his presense.

Military Plans
- Move Titan to the Franks village of Vitnirx on the border with Armorica – they are not strong enough to take the Frankish capital
- Move Pheonix to the village of Fire Helm – Baron Gorgathal just arrived and we want to give him a warm welcome
- Hire a centurion in Duroco

Covert Plans
- newly hired agent Mouse will recon the Frank capital – hopefully we will find a high priestess located there. Mouse's namesake perished attempting to steal a Teuton artifact during the months I was occupied.
- Horisian the Fox and Garga the Sublime train – they need to be prepared to strike at the high priestess, if one is in the capital

Additional Plans
- Build a tavern in Duroco – our newly hired centurion will be able to recruit a brigade from there to join with the three brigades of Celtic reinforcements we will receive next turn (and another hired brigade of mercenaries). These extra brigades will be required to take the Frank capital.

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