Sunday, December 11, 2005

Game 279: Month 9

Fallen Capital

All in Germania held witness to the plumes of smoke streaming from the Teuton capital. Witnesses told of brigades of Saxon heavy infantry lining the plains of Mainz, gleaming in the sun. At their head stood Vortigern, resplendent in his shining armor. He called his men forward to battle, to glory, and to victory. After weeks of bloody fighting, the Saxons reigned victorious over the Teuton capital, but at a tremendous cost. Vultures and other carrion beasts gorged on 12,000 Saxon corpses that lined the fields, and mighty Vortigern himself was laid to rest.


Our forces took advantage of the chaos to move into position. Four villages were surrounded by Celtic troops, and our nobles arrived in two Teuton towns, prepared to sway the people of Germania to our banner. Both the Teutons and Norse continued to spread lies and vile rumors, making the people of Germania hesitate before joining our cause, but join they would.


Turn 9 Planning

It's time to take a bite out of the Teuton supply lines. If they cannot pay and feed their people, they will be much easier to contain.


Political Plans

  • Enamor Scandia – if the Norse want to get involved in Celtic business, we will be prepared to extract payment

  • Duke Mac Cekt will stir the people of the town of Vindon to rebellion, and Prince Ambrosius will then usurp it.

  • Count Connacht will attempt rebelling the fortress of Teutoburger


Military Plans

  • Our legions will attempt to take the villages Prexi, Fire Helm and Christinhalm by force.

  • Pegasus will threaten the village of Vulania to join the Celts. Governor Orestes convinced the people to rebuke the Teutons – now it was time to instill proper rule.

  • It is time to find the last remaining village in Germania: Minatour and Pegasus will scout the territory en route to joining at Volksburg – a Teuton baron has arrived there and started stirring up the locals. Unicorn and Pheonix will rendevous just south of the northerly Germania swamps, hopefully covering enough ground to uncover the village.

  • Reactivate Titan from the reinforcements at the capital and start marching them toward Germania.


Covert Plans

  • Hush will create a diversion in Koln while Mouse attempts to steal the sickle of Adamante – a powerful artifact. This will be much more useful to us than poisoning baron Gorgathal in Volksburg.

  • Train O'rork Ledbelly

  • Agent Zed will guard Count Connacht as he stirs up trouble in Teutoburger.


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